Analog Glitch Art: 3D

Establishing shots made for the DAEMON Documentary. Shots were made using a combination of Blender, Kinect and Processing 3D point clouds, and Photogrammetry data pulled from Google Maps of the SCAD dorms by me (which were demolished after the game was played, and thus could not be photographed for establishing shots). Shots were glitched using a Tachyons+ Psychenizer through analog video.