︎ daniel pomidor is a multimedia designer, developer, and artist

games ︎ ar/vr ︎ ux design ︎ motion ︎ branding ︎ packaging ︎ print ︎ glitch ︎ photo

Analog Glitch Art: Section Transitions


Transitions made for the DAEMON Documentary. Transitions were made using a combination of After Effects, Kinect and Processing 3D point clouds, and Photogrammetry data pulled from Google Maps of the SCAD dorms by me (which were demolished after the game was played, and thus could not be photographed for establishing shots). Shots were glitched using a Tachyons+ Psychenizer through analog video.


Mark