DtD Prototype

DtD (Working Title) is a prototype for a narrative game I mostly finished in April of 2023. It still needs more encounters and mostly, it needs a bit of polish to systems and sound, so it’s not playable yet. The video above goes over the broad strokes of how it works, why I made it, and my approach to a narrative/TTRPG/CRPG-style of game.

You’re a line man who’s quit their job and stolen the company truck + GPS to roam the desert in search of enlightenment, getting into all kinds of trouble along the way.

Inspired by my own trips to the Mojave.

Below: Initial mockups made using Figma, the first time I’ve mocked up a game using it.