Product Design: Virtualitics Drawing Tools
![](https://freight.cargo.site/t/original/i/e5605453924a3012ebea6a9a6bfb697a25f81211607cf70b4388b5cd5ab1ee3e/logo-slogan-thick.png)
For three years, I worked at Virtualitics’ as the resident designer/developer. While my work meant doing a lot of front end UI integration in Unity, it also gave me avenues for exploring new kinds of data visualization and methods of interaction in Virtual Reality - often directly translating into additions to the application based on my designs.
Drawing Tools
Working in VR and sharing datasets becomes difficult largely because of the lack of notation - creating drawing tools can remedy that by allowing a user to save notes within a file, drawing around plots and data for later perusal. Here I programmed and mocked up using the tool in VR as an illustration for what it would look like.![](https://freight.cargo.site/t/original/i/efc151a348865e10d6204398f0ea08e1eeee0bda630ac5018a8b11b009be30d3/ezgif.com-video-to-gif-2.gif)
![](https://freight.cargo.site/t/original/i/d2c44f4be0e16c5f46a07a4fbe3ca8db9e4c5d95317f31f029f20fc08510eeec/marker.png)
Along with that, I mocked up what UI would look like based on our UI style, what the models would look like when the tool is being used, and condensed it all into a single slide for pitching to the team quickly and easily how the tool is to be implemented.