︎ daniel pomidor

hiraeth
midnight ultra
daemon
id - virtually corrupt
id - forward instinct
package - midnight ultra cass.
package - daemon doc
doc - daemon
photo - 35mm film

daniel pomidor is a game developer, graphic designer, and general jack-of-all-trades with a background in unity for AR/VR

Mark

documentary - daemon




ROLES

  • Interviewed all team members & players
  • Edited 15+ hours of footage and 10+ hours of interviews into 2 hour documentary
  • Created 3D & glitch art transitions, lower 3rds, explanations, and titlecards for every section
  • Narrated documentary
  • Created packaging and labeling for DVD & VHS editions of documentary
A year and 30+ hours of interviews and recorded footage edited into a 2-hour film later, the DAEMON documentary promised to backers was finally finished. Featuring footage from the creation, playing, and aftermath of the game, extensive interviews with the creators and players, and brand-new glitch effects, explainers, and titlecards, the documentary was burned to DVD and recorded to VHS and shipped out to the most loyal fans.

This time around, I edited the entire documentary myself, and personally interviewed 10+ participants over the course of 6 months during 2016 - 2017 to gather material. I created all the glitch video transitions using a Tachyons+ analog video glitch processor. I also created all the packaging for the physical releases myself. Footage primarily came from Sam Bishop, Jon Springs, and Dima Dubodel, with some ancillary contributions from friends of the project.

TRANSITIONS


Mark